Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.
Full version 1.0 installer packed with Zandronum v3.0 alpha.
1 – Unzip the content.
2 – Place a doom2.wad file in the main folder. It doesn’t matters if you got the file from Steam, Gog.com, whatever, any official version of the doom2.wad file will work. Final Doom iwads (tnt.wad and plutonia.wad) will also work.
3 – Use “bd64 zandronum.exe” to play. You can make a shortcut of it on your desktop.
This installer only works for Windows users. It supports any Windows version.
If you are using Linux or Mac, you need to download a new sourceport, extract all the 3 files from the skins folder, and configure everything manually.